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Battle Rifle

Modeling and textures of the Battle Rifle, this is the final delivery of a 3D modeling course in Blender, it consisted of taking an image and make the modeling of the piece, the model both high poly and low poly was done in Blender, the baking was done in Marmoset and textures in Substance Painter.

The model I based on was the Battle Rifle designed by Anton Tulbu and the cannon on the Halo Infinite design by Maxime Duchamp, I leave the links to the publications below.

Anton Tulbu: https://www.artstation.com/artwork/Kewwox
Maxime Duchamp: https://www.artstation.com/artwork/aoayL0

Render visualization #1

Render visualization #1

Render visualization #2

Render visualization #2

Render visualization #3

Render visualization #3

High Poly / Low Poly

High Poly / Low Poly

Render 360° Viewer